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Nvidia Developer Blog September 8, 2026 neutral

Introducing CUDA Rust: Two Tracks for Writing GPU Kernels

NVIDIAAI / LLMNVIDIA / GPUData Center
<img width="768" height="432" src="https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-768x432.png" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="" decoding="async" srcset="https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-768x432.png 768w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-179x101.png 179w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-300x169.png 300w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-625x352.png 625w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-1536x864.png 1536w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-645x363.png 645w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-660x370.png 660w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-500x281.png 500w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-160x90.png 160w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-362x204.png 362w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-196x110.png 196w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-1024x576.png 1024w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-960x540.png 960w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1.webp 1920w" sizes="(max-width: 768px) 100vw, 768px" title="image1" />In September 2026, NVIDIA announced it is leaning into native GPU programming in Rust. CUDA C++ and CUDA Python are mature, enterprise-grade toolchains, and...<img width="768" height="432" src="https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-768x432.png" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="" decoding="async" srcset="https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-768x432.png 768w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-179x101.png 179w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-300x169.png 300w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-625x352.png 625w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-1536x864.png 1536w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-645x363.png 645w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-660x370.png 660w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-500x281.png 500w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-160x90.png 160w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-362x204.png 362w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-196x110.png 196w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-1024x576.png 1024w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1-960x540.png 960w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/image1-1.webp 1920w" sizes="(max-width: 768px) 100vw, 768px" title="image1" /><p>In September 2026, NVIDIA announced it is leaning into native GPU programming in Rust. CUDA C++ and CUDA Python are mature, enterprise-grade toolchains, and NVIDIA will be growing and maturing CUDA Rust into 2027 and beyond The systems layer of AI spans inference engines, serving infrastructure, drivers, and agent runtimes, and it churns constantly as models and techniques change.</p> <p><a href="https://developer.nvidia.com/blog/introducing-cuda-rust-two-tracks-for-writing-gpu-kernels/" rel="nofollow" data-wpel-link="internal" target="_self">Source</a></p>
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