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Nvidia Developer Blog September 22, 2026 neutral

What’s New for Game Developers: DLSS 5 with 3D-Guided Neural Rendering, NVIDIA ACE Updates, and New RTX Kit Capabilities

NVIDIAAI / LLMNVIDIA / GPU
<img width="768" height="432" src="https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-768x432.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="" decoding="async" srcset="https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-768x432.jpg 768w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-179x101.jpg 179w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-300x169.jpg 300w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-625x352.jpg 625w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-1536x864.jpg 1536w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-645x363.jpg 645w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-660x370.jpg 660w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-500x281.jpg 500w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-160x90.jpg 160w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-362x204.jpg 362w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-195x110.jpg 195w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-1024x576.jpg 1024w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-960x540.jpg 960w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9.webp 1866w" sizes="(max-width: 768px) 100vw, 768px" title="1_16x9" />NVIDIA DLSS 5 introduces DLSS 3D-Guided Neural Rendering and granular controls that help game developers add lifelike lighting and material detail while...<img width="768" height="432" src="https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-768x432.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="" decoding="async" loading="lazy" srcset="https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-768x432.jpg 768w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-179x101.jpg 179w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-300x169.jpg 300w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-625x352.jpg 625w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-1536x864.jpg 1536w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-645x363.jpg 645w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-660x370.jpg 660w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-500x281.jpg 500w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-160x90.jpg 160w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-362x204.jpg 362w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-195x110.jpg 195w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-1024x576.jpg 1024w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9-960x540.jpg 960w, https://developer-blogs.nvidia.com/wp-content/uploads/2026/09/1_16x9.webp 1866w" sizes="auto, (max-width: 768px) 100vw, 768px" title="1_16x9" /><p>NVIDIA DLSS 5 introduces DLSS 3D-Guided Neural Rendering and granular controls that help game developers add lifelike lighting and material detail while preserving their artistic intent. We also look at updates to NVIDIA ACE, RTX Mega Geometry 2.0, and RTX Kit across character AI, high-density geometry, and rendering workflows. This post covers: DLSS 5 with 3D-guided…</p> <p><a href="https://developer.nvidia.com/blog/whats-new-for-game-developers-dlss-5-with-3d-guided-neural-rendering-nvidia-ace-updates-and-new-rtx-kit-capabilities/" rel="nofollow" data-wpel-link="internal" target="_self">Source</a></p>
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